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Why Anti-Virus Needs to Be Disabled

A lot of people are understandably concerned when they’re told to disable their anti-virus. That concern is valid. If you don’t know how cheats work, it can sound sketchy. The reason this is required comes down to how cheats function and how anti-virus software detects threats.

How Cheats Work

Cheats don’t run like normal programs. To function, they have to:
  • Attach to the game while it’s running
  • Read and modify game memory in real time
  • Inject code into the game process
  • Interact with protected or monitored areas of the system
These actions are required for features like ESP, aimbot logic, and other in-game modifications to work.

How Anti-Virus Sees This

Anti-virus software doesn’t judge intent. It looks at behavior. Anything that:
  • Injects into another process
  • Modifies memory
  • Hooks game functions
is automatically treated as suspicious. Those behaviors are common in malware, so anti-virus blocks them by default even when the file itself is clean.

Why Cheats Get Flagged

This is why cheats are often detected as:
  • Trojans
  • Generic malware
  • Suspicious programs
These are false positives caused by the way cheats operate, not because the cheat is actually malicious.

Why Disabling Everything Matters

Most anti-virus programs have multiple layers of protection:
  • Real-time scanning
  • Behavioral monitoring
  • Background services
Even if one feature is turned off, others can still interfere. This can cause:
  • Injection failures
  • Crashes
  • Features not working
  • Files being silently quarantined
Fully disabling the anti-virus (or properly excluding the files) prevents this interference. Being cautious about this is reasonable. Anti-virus and cheats are fundamentally at odds with each other. Disabling protection is required so the cheat can function correctly, and you’re free to re-enable it afterward.