Skip to main contentWhy Anti-Virus Needs to Be Disabled
A lot of people are understandably concerned when they’re told to disable their anti-virus. That concern is valid. If you don’t know how cheats work, it can sound sketchy. The reason this is required comes down to how cheats function and how anti-virus software detects threats.
How Cheats Work
Cheats don’t run like normal programs. To function, they have to:
- Attach to the game while it’s running
- Read and modify game memory in real time
- Inject code into the game process
- Interact with protected or monitored areas of the system
These actions are required for features like ESP, aimbot logic, and other in-game modifications to work.
How Anti-Virus Sees This
Anti-virus software doesn’t judge intent. It looks at behavior. Anything that:
- Injects into another process
- Modifies memory
- Hooks game functions
is automatically treated as suspicious. Those behaviors are common in malware, so anti-virus blocks them by default even when the file itself is clean.
Why Cheats Get Flagged
This is why cheats are often detected as:
- Trojans
- Generic malware
- Suspicious programs
These are false positives caused by the way cheats operate, not because the cheat is actually malicious.
Why Disabling Everything Matters
Most anti-virus programs have multiple layers of protection:
- Real-time scanning
- Behavioral monitoring
- Background services
Even if one feature is turned off, others can still interfere. This can cause:
- Injection failures
- Crashes
- Features not working
- Files being silently quarantined
Fully disabling the anti-virus (or properly excluding the files) prevents this interference.
Being cautious about this is reasonable. Anti-virus and cheats are fundamentally at odds with each other. Disabling protection is required so the cheat can function correctly, and you’re free to re-enable it afterward.